NBA 2K27 Badges
Badges in NBA 2K27 enhance player skills in specific areas. They define your player's strengths and significantly impact court performance.
- Badges
- 53
- New
- 19
- Removed
- 6
- Tiers
- 5
NBA 2K27 has 53 badges across six disciplines, and Badge Tokens replace last year's fixed badge slots.
Want to see which tiers your own ratings qualify for? Check badge unlocks in the MyPLAYER Builder, then plan a loadout within your token and slot limits.
Updated August 22, 2026. Looking for NBA 2K26 badges? See the NBA 2K26 badges list.
Badge Descriptions and Requirements
| Description | Height Range | ||
|---|---|---|---|
| Finishing | Improves alley-oop and putback finishes Improves alley-oop and putback finishes | 5'9 - 7'4 | |
| Finishing | Improves floater success Improves floater success | 5'9 - 7'4 | |
| Finishing | NEW Finishing | Enhances step-through layups and other close-range shots after a shot fake Enhances step-through layups and other close-range shots after a shot fake | 5'9 - 7'4 |
| Finishing | Improves post hook makes Improves post hook makes | 5'9 - 7'4 | |
| Finishing | Boosts fancy and acrobatic layup conversions Boosts fancy and acrobatic layup conversions | 5'9 - 7'0 | |
| Finishing | Quicker, more efficient paint scoring Quicker, more efficient paint scoring | 6'3 - 7'4 | |
| Finishing | Converts layups through contact Converts layups through contact | 5'9 - 7'4 | |
| Finishing | Strengthens backdowns and dropsteps Strengthens backdowns and dropsteps | 6'5 - 7'4 | |
| Finishing | NEW Finishing | Makes post spins more effective and reduces strips Makes post spins more effective and reduces strips | 6'1 - 7'4 |
| Finishing | Increases dunk and posterize chances on defenders Increases dunk and posterize chances on defenders | 5'9 - 7'4 | |
| Finishing | Boosts painted-area dunk likelihood Boosts painted-area dunk likelihood | 6'5 - 7'4 | |
| Shooting | NEW Shooting | Improves off-the-move three-point shooting Improves off-the-move three-point shooting | 5'9 - 6'11 |
| Shooting | Less penalty on shots against closing-out defenders Less penalty on shots against closing-out defenders | 5'9 - 7'4 | |
| Shooting | Extends effective three-point distance Extends effective three-point distance | 5'9 - 7'4 | |
| Shooting | Boosts shots over taller defenders Boosts shots over taller defenders | 5'9 - 6'4 | |
| Shooting | Improves post fades and hop shots Improves post fades and hop shots | 5'9 - 7'4 | |
| Shooting | NEW Shooting | Boosts no-dip and straight-up jumpers Boosts no-dip and straight-up jumpers | 5'9 - 7'4 |
| Shooting | NEW Shooting | Boosts set-feet three-point attempts Boosts set-feet three-point attempts | 5'9 - 7'4 |
| Shooting | NEW Shooting | Converts moving mid-range shots Converts moving mid-range shots | 5'9 - 6'11 |
| Shooting | NEW Shooting | Boosts standstill mid-range jumpers Boosts standstill mid-range jumpers | 5'9 - 7'4 |
| Playmaking | Increases dribble-move and crossover effectiveness Increases dribble-move and crossover effectiveness | 5'9 - 6'10 | |
| Playmaking | Fewer errant passes out of jumpers and double teams Fewer errant passes out of jumpers and double teams | 5'9 - 7'4 | |
| Playmaking | Improves outlet pass accuracy Improves outlet pass accuracy | 5'9 - 7'4 | |
| Playmaking | Passes to open shooters boost their shot percentage Passes to open shooters boost their shot percentage | 5'9 - 7'4 | |
| Playmaking | Less stamina drain on consecutive dribble moves Less stamina drain on consecutive dribble moves | 5'9 - 7'0 | |
| Playmaking | Faster perimeter attack launches Faster perimeter attack launches | 5'9 - 6'11 | |
| Playmaking | NEW Playmaking | Increases the ball handler's sprint speed in all offensive situations Increases the ball handler's sprint speed in all offensive situations | 5'9 - 6'10 |
| Playmaking | Reduces dribbling disruption Reduces dribbling disruption | 5'9 - 6'11 | |
| Playmaking | Resists steal attempts Resists steal attempts | 5'9 - 7'4 | |
| Playmaking | Improves tight passes, alley-oops, and quick decisions Improves tight passes, alley-oops, and quick decisions | 5'9 - 7'4 | |
| Defense | NEW Defense | Reduces ankle-break vulnerability Reduces ankle-break vulnerability | 5'9 - 6'9 |
| Defense | Better perimeter shot contests Better perimeter shot contests | 5'9 - 6'11 | |
| Defense | Boosts steal and strip success Boosts steal and strip success | 5'9 - 7'0 | |
| Defense | Faster block attempts and anticipation Faster block attempts and anticipation | 6'3 - 7'4 | |
| Defense | Stronger defense against attacking ball handlers Stronger defense against attacking ball handlers | 5'9 - 7'4 | |
| Defense | More pass tips and interceptions More pass tips and interceptions | 5'9 - 7'4 | |
| Defense | Bothers and harasses off-ball opponents Bothers and harasses off-ball opponents | 5'9 - 7'4 | |
| Defense | Better rim blocks and contests Better rim blocks and contests | 6'5 - 7'4 | |
| Defense | Better screen navigation Better screen navigation | 5'9 - 6'10 | |
| Defense | Stronger post defense with a strip chance Stronger post defense with a strip chance | 6'5 - 7'4 | |
| Defense | NEW Defense | Strengthens body-up drive defense Strengthens body-up drive defense | 5'9 - 6'9 |
| Defense | NEW Defense | Improves shot contest effectiveness during hands-up defense when guarding the paint Improves shot contest effectiveness during hands-up defense when guarding the paint | 6'5 - 7'4 |
| Rebounding | NEW Rebounding | Improves effectiveness of boxouts as the boxer Improves effectiveness of boxouts as the boxer | 6'3 - 7'4 |
| Rebounding | NEW Rebounding | Improves fighting through and breaking boxouts Improves fighting through and breaking boxouts | 6'3 - 7'4 |
| Rebounding | NEW Rebounding | Better offensive-glass crashing and tracking Better offensive-glass crashing and tracking | 5'9 - 7'4 |
| Rebounding | NEW Rebounding | Improves securing defensive rebounds Improves securing defensive rebounds | 5'9 - 7'4 |
| Rebounding | NEW Rebounding | Bonus Vertical and Rebounding on perfectly timed jumps Bonus Vertical and Rebounding on perfectly timed jumps | 5'9 - 7'4 |
| Physicals | More effective screens and contact damage More effective screens and contact damage | 6'5 - 7'4 | |
| Physicals | NEW Physicals | Drains opponent stamina through contact Drains opponent stamina through contact | 5'9 - 7'4 |
| Physicals | NEW Physicals | Improves off-ball movement in transition, on both offense and defense Improves off-ball movement in transition, on both offense and defense | 5'9 - 7'4 |
| Physicals | Quicker second jumps for rebounds and blocks Quicker second jumps for rebounds and blocks | 5'9 - 7'4 | |
| Physicals | Easier to get open through traffic Easier to get open through traffic | 5'9 - 6'9 | |
| Physicals | NEW Physicals | Increases a player's speed and ability to get loose balls over the opponent Increases a player's speed and ability to get loose balls over the opponent | 5'9 - 7'4 |
Badge tiers and thresholds
Every badge has four buyable tiers plus Legend, which you reach through Synergy boosts and season progression, not at build creation.
| Tier | Attribute threshold | TokensToken cost |
|---|---|---|
| Bronze | Attribute threshold: 50 to 85 | Tokens: 1 to 3 |
| Silver | Attribute threshold: 62 to 93 | Tokens: 2 |
| Gold | Attribute threshold: 66 to 96 | Tokens: 1 |
| Hall of Fame | Attribute threshold: 70 to 99 | Tokens: 1 |
| Legend | Attribute threshold: None, Synergy boost only | Tokens: 0 |
Badge Tokens
Every build starts with 20 badge slots across the six disciplines, all open from your first game; tokens fill the slots, they do not unlock them.
| Source | Tokens |
|---|---|
| Live gameplay discipline meters | Tokens: Discipline tokens, spendable only in that discipline |
| Team Practice drills and Gatorade workouts | Tokens: Discipline tokens |
| Build Specialization | Tokens: 9 bonus tokens, spendable anywhere |
| Season and Crew rewards | Tokens: Bonus tokens, spendable anywhere |
Token costs depend on your height, and the Builder shows the price live. You can unequip and reassign tokens at any time; see Crew rewards for the Crew token milestones.
Fuse and Reaction badges
Synergy adds 16 slots on top of your badges: 12 give a +1 tier boost and 4 give +2.
| Badge | How it works |
|---|---|
| Fuse | How it works: Keeps its Synergy boost for the whole game and refunds the Badge Tokens you spent equipping it. |
| Reaction | How it works: Paired with a Fuse badge; switches on automatically once the Fuse badge activates enough times in a game. |
Season-reward Synergy slots expire when the Season ends; Build Specialization, Crew and REP slots are permanent, and Specialization slots are locked to their discipline. 2K does not list the pairings in game, so we are building the full set from live play.
Removed badges
2K confirmed 6 cuts without naming them, so this is our own comparison against the NBA 2K26 list.
- Set Shot Specialist (split into Static Middy and Set and Fire)
- Shifty Shooter
- Post-Up Poet
- On-Ball Menace
- Boxout Beast
- Rebound Chaser
FAQ
How many badges are in NBA 2K27?
What are the new badges in NBA 2K27?
How do you unlock badges in NBA 2K27?
What is the highest badge tier in NBA 2K27?
What are the attribute requirements for NBA 2K27 badges?
More NBA 2K27 guides
- NBA 2K27 MyPlayer Builder
Plan a full NBA 2K27 build with live caps, overall rating, and badge tiers.
- NBA 2K27 Cap Breakers
Measured attribute gains for all five applications and every way to earn them.
- NBA 2K27 Build Specialization
Which track to take, the requirement for each, and the 2 Cap Breakers and +2 Synergy slot at the end.
- NBA 2K27 Animation Requirements
Pair your badges with the right dribble, dunk and shot animations.
- NBA 2K27 Takeovers
Every Takeover ability, its rating requirement and how to change it.
- NBA 2K27 Workout Warrior
All 12 Gatorade Gym workouts and how to make your stamina and body types permanent.
- NBA 2K27 MyCareer Rebirth
How to unlock all four Rebirth tiers and what each one gives new builds.